No escape: the hidden horrors of Dark Souls 2 multiplayer

From Software’s latest RPG wants us to die hard. Happy to oblige.

The brilliance of Dark Souls multiplayer was partly that you had to find it, drilling down into deposits of rotten, fecund backstory. There was the shock of seeing another player’s shade, re-enacting its own death near a puddle of rippling gore. Then, the terror of being invaded for the first time, and the hunger for glory that saw countless waifs and strays entering into ‘Covenants’ with various tortured deities, in order to travel between realms.

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