Wie Watch Dogs Sie daran erinnert, dass Sie ein bisschen unheimlich sind

If everybody’s connected, everybody’s an eavesdropper.

The only reason gamers aren’t the ultimate voyeursalbeit voyeurs who get their kicks from imaginary beingsis that voyeurism demands subtlety, and it’s rare that many of us really trouble to be subtle. In der Praxis, spying on most NPCs is only possible because those NPCs are incredibly dimwhether you’re talking about RPG villagers who grumble about lifelong regrets or desires while a visiting hero smashes the crockery in search of healing herbs, or Splinter Cell guards who complain about unpaid overtime while their friends expire noisily in the shadows.

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