Designing the Xbox One – Hardware Sicht von Microsoft

Director of hardware development Carl Ledbetter talks grills, sweat and Kinect.

The Xbox One looks simple on the surface, but every aspect of the console’s design has been carefully considered. Besides a games machine that doubles as a media box, it’s also now the physical emblem for a brand that extends across desktops, Telefone, tablets and web services. Director of development Carl Ledbetter had the unenviable task of rendering the console’s feature slate appreciable at a glance, while creating a look and feel for the brand that transcends the Xbox itself.

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