Jade Raymond: multiplayer is too "intimidating" right now, needs broader appeal

Splinter Cell boss sees “a lot of potential in terms of AI and performance” next gen.

Ubisoft Toronto boss and Assassin’s Creed creator Jade Raymond thinks Xbox One could be used to create more narrative-led, populous multiplayer experiences, but cautions that the transition to next gen leap can’t be purely technical – enjoyment needs to become less dependent on skill if developers and publishers are to get more people on-board.

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