In defence of sequels – why Xbox One's new IPs won't fix everything

Why all the contempt for Assassin’s Creed 4? Ed takes stock.

“Kill off the pointless sequel!” cries a zappy Edge editorial from yesterday, which pours cold water on repeated Ubisoft claims that high-intensity sequel-making is the secret to success on next generation hardware. The piece argues on the one hand that hammering out another instalment every year can stretch a series narrative (and fan patience) to breaking point, and on the other that such practises aren’t as financially watertight as they seem, because consumers will only buy a certain number of games a year, regardless of how punctually they’re plied with sequels.

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