Devil May Cry 5 Special Edition patch info: High Framerate Mode and more
A patch went live for Devil May Cry 5 Special Edition on PlayStation 5 (coming soon for Xbox Series X|S) adjusting the behavior of “High Framerate Mode” and addressing the following bugs:
High Framerate Mode
- When “High Framerate Mode” is set to “OFF”, the
game now limits framerate to 60fps.
Bug Fixes
- Fixed a bug where the game freezes when fighting
mirage Goliath during 3 player matching. - Fixed a bug where the player can get stuck when
defeating Gilgamesh with a gas cylinder explosion using Vergil. - Fixed a bug where Nightmare will appear white
when reflected in glass while disappearing, using Vergil and performing World
of V. - Fixed a bug where the game would play the wrong
sound effect when hitting a certain boss. - Fixed a bug where the Game Analysis Team’s jobs
displayed as “Brazil Community Manager” in the credits of Vergil
mode. - Fixed a bug where the game would display at 2K,
120Hz on certain monitors even when the system settings are set to output at
4K. - Fixed a bug where an application error would
display during Urizen’s tentacle attack in Vergil mode.