Devil May Cry 5 Special Edition patch info: High Framerate Mode and more

A patch went live for Devil May Cry 5 Special Edition on PlayStation 5 (coming soon for Xbox Series X|S) adjusting the behavior of “High Framerate Mode” and addressing the following bugs:

High Framerate Mode

  • When “High Framerate Mode” is set to “OFF”, the
    game now limits framerate to 60fps.

Bug Fixes

  • Fixed a bug where the game freezes when fighting
    mirage Goliath during 3 player matching.
  • Fixed a bug where the player can get stuck when
    defeating Gilgamesh with a gas cylinder explosion using Vergil.
  • Fixed a bug where Nightmare will appear white
    when reflected in glass while disappearing, using Vergil and performing World
    of V.
  • Fixed a bug where the game would play the wrong
    sound effect when hitting a certain boss.
  • Fixed a bug where the Game Analysis Team’s jobs
    displayed as “Brazil Community Manager” in the credits of Vergil
    mode.
  • Fixed a bug where the game would display at 2K,
    120Hz on certain monitors even when the system settings are set to output at
    4K.
  • Fixed a bug where an application error would
    display during Urizen’s tentacle attack in Vergil mode.

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