Dedicated servers “aren’t the final answer” to multiplayer bugs, says Call of Duty: Ghosts producer

“Host advantage isn’t as big a deal as some people think it is,” says Mark Rubin.

Dedicated servers for multiplayer games are, according to some residents of the internet, a universal panacea for iffy multiplayer performance – but just how much of that claim is grounded in fact? Are there scenarios in which player hosting actually delivers better results? We had a chance to chat with Infinity Ward’s executive producer Mark Rubin about it at Gamescom in August.

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