Dedicated servers “aren’t the final answer” to multiplayer bugs, says Call of Duty: Ghosts producer
“Host advantage isn’t as big a deal as some people think it is,” says Mark Rubin.
Dedicated servers for multiplayer games are, according to some residents of the internet, a universal panacea for iffy multiplayer performance – but just how much of that claim is grounded in fact? Are there scenarios in which player hosting actually delivers better results? We had a chance to chat with Infinity Ward’s executive producer Mark Rubin about it at Gamescom in August.