Ubisoft Montpellier Studio Kopf sagt Rayman Origins Motor angewendet werden könnte, um “größere Spiele”

I think it could be very interesting to talk about it in a year, and to see how far we’ve come.”.

The Ubi Art Framework engine, originally developed for 2011’s Rayman Origins and more recently used for its follow-up Rayman Legends, was the star of the show at Ubisoft’s Digital Days event in Paris yesterday, with upcoming 2014 titles Child of Light and Valiant Hearts: The Great War both utilising the engine and looking for all the world like moving, playable pieces of concept art.

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