Bethesda: "we could literally just do Elder Scrolls games" but we don't want to

“We don’t want to be defined by a genre,” but “The Elder Scrolls is the crown jewel”.

Bethesda Softworks stands at a crossroads, reaching out on the one hand to horror and shooter audiences with The Evil Within and Wolfenstein: The New Order (created externally, but published by Bethesda), and on the other to new revenue models with The Elder Scrolls Online (developed by sister company ZeniMax Online). A certain philosophy persists, however. Speaking to Polygon, the company’s Pete Hines has discussed how Bethesda’s commitment to new IP, single-player and fewer, better releases will help it on next generation consoles.

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