Batman: Arkham Origins hands-on – stalking Deadshot and escaping Wonderland
Mikel Reparaz takes a tour of the first non-Rocksteady Arkham game.
Wonderland is a weird, unsettling place at the best of times, and this is anything but the best of times. Seen through an Arkham lens, Lewis Carroll’s creation is a dark hellscape of traps, dilapidated towers, and nightmarish illusions. Somewhere deep within it lurks the Mad Hatter, who’s kidnapped a young woman to be his new ‘Alice’, and whose hypnotic devices have planted the realm in Batman’s mind.