As Highguard faces widespread performance issues, dev releases first patch and says it reduces crashes by 90%, “gives better performance control,” and “significantly” improves overall stability



Highguard‘s first big patch is here, and it seems to be geared mostly toward improving performance, a smart move considering that’s one of the biggest pain points that’s emerged since the controversial shooter’s launch earlier this week.

Following a puzzling debut trailer at The Game Awards 2025 that really struggled to distinguish Highguard from the pile of dead live-service shooters rotting behind the curtains – not to mention warrant its position as the show’s big closer – Wildlight’s fairly generic-looking hero shooter launched this week to, you guessed it, pretty bad reviews and lackluster player counts. Naturally, folks have all sorts of gripes for different reasons, but one prevailing criticism – even from people enjoying the game generally – is that Highguard just doesn’t run very well. And it seems Wildlight wasn’t kidding when it said it was “listening to feedback,” as the game’s first patch is here and largely performance-shaped.

I love Highguard’s 2Fort-style sieges – when they actually happen