Xbox One allows us to “turn everything up and up and up”, says Need for Speed: Rivals developer

Senior producer discusses frame rate, resolution and “evocative” sunrises.

Need for Speed: Rivals developer Ghost Games hasn’t struggled to get any particular tricks of technology working on next generation consoles, according to senior producer Jamie Keen – thanks to both the bump in hardware horsepower and the user-friendliness of DICE’s all-purpose Frostbite 3 engine, the studio feels it has put together an “unrivalled game experience”. Did you see what they did there, and so forth.

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