Why Microsoft doesn’t require Xbox One devs to run games in native 1080p

Top resolution doesn’t always mean “highest quality visuals”, explains hardware designer.

There was a brief period of uproar the other week when Crytek revealed that Ryse: Son of Rome wouldn’t run in native 1080p resolution on Xbox One, following a contradictory claim by Aaron Greenberg, chief of staff for the devices and studios group.

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