Videogame plots are generally terrible. Can’t we just get rid of them?
The writing’s on the wall for, er, writing, argues Log.
The Adventure Time game is a terrible cash-in. Pendleton Ward, if he can pull the gemstones out of his beautiful ears for a moment, should be ashamed that his creation of jubilant naivety has become a wallet-filching profiteer. However, there’s one great thing about it. The subtitle, Explore The Dungeon Because I DON’T KNOW perfectly satirises the crawling genre.