Quantum Break’s TV elements won’t dilute the gameplay, assures Remedy

People “need to be able to rely on us to not suck.”.

Sometimes, when you add things together you get more than the sum of their parts. Sometimes, you get exactly the sum of their parts, and sometimes, you get less. Which will be true of Remedy’s Quantum Break, which takes the jam that is television and smears it over the Gorgonzola that is gaming? Naturally, the developer’s chief executive Matias Myllyrinne is a-bubble with optimism.

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