Puzzle Fighter Update 2.1.1

Next week we will be releasing Update 2.1.1 for Puzzle Fighter . This is a minor version update, which will help improve the experience for fans, and includes balance updates made via a server update.

We appreciate all of the feedback that we’ve received from players thus far, and want more! Please continue to tell us what you think on our Facebook page , via Twitter , or on our forums!

Update 2.1.1

  • Quests
    • Lowered the conditions required to complete most Quests
  • Gameplay
    • Increased Timer Gems generated from Chains by 20%
    • Added Sap effect; Steals Super Charge from Opponent
    • Added Chain skill functionality; skills trigger on a minimum chain requirement and retrigger for every additional chain thereafter
  • Balance
    • M. Bison
      • Decreased Light Attack damage from 20 to 15
      • Decreased Medium Attack damage from 35 to 25
      • Decreased Heavy Attack damage from 50 to 40
    • Servbot
      • Fixed scaling issue that increased Servbot’s Rare and Epic Skills damage output
    • Morrigan
      • Increased Health from 900 to 950
      • Updated Drop Pattern
    • Frank West
      • Updated Drop Pattern
    • Nash
      • Decreased Health from 1100 to 1050
      • Updated Drop Pattern
      • Sonic Scythe trigger condition from a 4×2 to a 2×2
      • Sonic Scythe base damage from 165 to 60
      • Tragedy Assault trigger condition from a 3×3 to a 3×2
      • Tragedy Assault base damage from 122 to 30
      • Sonic Boom trigger condition from 3×2 to a 2x Chain
      • Sonic Boom damage from 75 to 40
      • Tragedy Infiltration Heal effect replaced with a Sap effect
      • Affinity Health effect replaced with Sap effect
  • Background Downloading
    • Updates will download in the background if players are on Wi-Fi
  • Bug Fixes
    • Fixed Store Offers not cycling properly

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