NVIDIA Releases GeForce 497.09 Drivers with Curious RTX 2060 12GB Support



NVIDIA today released the GeForce 497.09 Game Ready drivers. These introduce launch-day optimization for “Icarus,” including support for NVIDIA DLSS, and RTX ray-traced global illumination (RTX-GI). The drivers also add optimization for “Chorus,” including DLSS support; and “Halo Infinite.” Six new displays receive NVIDIA G-SYNC support. Among the fixes released with these drivers are TDR or system crashes with “DOOM Eternal” and RDR2, a display corruption with ye olde “DOOM 3 BFG Edition,” extreme gamma/contrast issues with YouTube on hardware-accelerated web-browsers; NVIDIA Image Scaling resolutions not correctly appearing in-game after a driver update; and incompatibilities between Adaptive Sync and G-SYNC.

A curious addition with these drivers is support for the GeForce RTX 2060 12 GB graphics card. We’ve been hearing reports of NVIDIA resurrecting the RTX 2060 “Turing” with 12 GB of GDDR6 memory to target the 1080p gaming crowd; and these drivers confirm it. The 12 GB SKU could be achieved by pairing the “TU106” GPU with 12 GB of memory across its 192-bit wide memory interface.

DOWNLOAD: NVIDIA GeForce 497.09 WHQL

Game Ready

  • Icarus
  • Halo Infinite
  • Chorus

Hardware

  • Added support for the GeForce RTX 2060 12 GB

G-Sync Monitor Support

  • ASUS XG27UQR
  • Dell G2722HS
  • Dell G3223D
  • Dell G2422HS
  • LG 32PG750
  • MSI G273

Fixed Issues

  • [Red Dead Redemption 2/Doom Eternal]: The game crashes with TDR or the system crashes while running the game. [200766423]
  • [Doom 3 BFG Edition]: The games shows corruption upon launch. [3407653]
  • [YouTube]: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164]
  • [NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game. [3434708]
  • Games do not launch correctly on GeForce GTX 750 Ti when NVIDIA Image Scaling is enabled. [3442778]
  • [Notebook]: Black screen may be observed on some Optimus notebooks with 1440p/165hz panels when in discrete GPU mode. [3426730]
  • [Notebook]: eDP panel cannot be lit when booting to the desktop after switching to discrete mode. [3423400]
  • Using Adaptive Vertical Sync while G-SYNC is enabled may result in random black screen. [3437003]

Known Issues

  • [Horizon Zero Dawn Complete Edition]: After attempting to change resolutions, the resolution does not change and the game falls out of IFlip mode. [3442862]
  • To apply the new resolution, press Alt+Tab.
  • [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop when
  • there is mouse movement. [3405920]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled.
  • If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through
  • water. [3338967]
  • In multi-monitor configurations, the screen may display random black screen flicker.
  • [3405228]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998]
  • To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721]
  • Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]
  • If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.