Crytek talks Xbox One and PS4 RAM limit – “8 gigs can easily be filled up”

“We will soon find that the computational requirements of games will quickly hit the ceiling of a few gigs of ram.”.

The Xbox One might have a gazillion times the RAM of the Xbox 360, but that still isn’t enough for Ryse: Son of Rome developer Crytek. Speaking to GamingBolt, US engine business development manager Sean Tracy has opined that forthcoming games will “easily” exhaust the RAM offered by both Microsoft’s new console and its Dick Dastardly-esque rival, the PS4.

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