Community in online games is “dead”, says The Division developer – “I want us to help create that again”

“People are afraid to talk in games because they’re going to get yelled at by some 12-year-old kid.”.

There’s no sense of fellowship in online gaming anymore, according to Ubisoft Massive’s Ryan Barnard – everybody’s too worried about juvenile trolls, and developers and publishers are so willing to give up a game’s secrets that players don’t need to ask each other for help. Barnard plans to change all that with Tom Clancy’s The Division, a post-apocalyptic survival sim for current gen, next gen and PC.

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