Capcom: Xbox One and PS4 games are “eight to ten times” more work than current gen

But Panta Rhei engine will “unlock the full potential” of Xbox One.

We’ve often heard developers singing the praises of the new generation of consoles, claiming that their PC-like architecture makes them much easier and more efficient to develop on. Speaking on one of the featured developer interviews over on Capcom’s business site, senior manager Masaru Ijuin has flown in the face of this widely accepted belief, saying that developers must brace themselves for the greater challenges that lie ahead.

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