Call of Duty: Advanced Warfare interview – campaign length, No Russian and mastering Xbox One

Studio co-founders Glen Schofield and Michael Condrey talk business and bullets.

Is Call of Duty’s notoriously linear and attrition-driven single- player past the point of no return? Sledgehammer Games co-founders Glen Schofield and Michael Condrey think there’s light at the end of the tunnel, and the key differentiating factor could be that extra year in development – an extra year in which to master the Xbox One hardware, throw a few twists into Call of Duty’s campaign rollercoaster, and meld new tools to proven gunplay.

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