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Video: Sunset Overdrive’s customisation options are pretty insane

July 25, 2014 By: Merciless Category: Whats Up?

Kangaroo codpiece, anyone?.

If you can never decide what to wear between your top hat and your cowboy boots, never fear. Sunset Overdrive will let you wear them both together, with perhaps a pretty pink tutu to tie the whole outfit together. Developer Insomniac Games has shown off the game’s player customisation options in a new video over on Polygon, and the sheer amount of accessories on offer is nothing short of amazing.

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“You’ve been chosen,” declares mystery BioWare trailer – more at Gamescom

July 25, 2014 By: Merciless Category: Whats Up?

Since when were there bicycles in Mass Effect 4?.

BioWare’s new IP will be announced at Gamescom in August, if a new live action teaser trailer and website are any indication. The video shows a man in a hoodtop fleeing in terror down a corridor full of abandoned bicycles. Then he approaches a car and sees himself behind the wheel. And then his face turns into a big ball of light. Is this some kind of statement about fossil fuels, BioWare?

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Video: The Harlem Shake comes to Destiny

July 25, 2014 By: Merciless Category: Whats Up?

Do Gangnam Style next, internet.

Lord Shax! We now have peak Internet Virality across all systems! The Great Enterprise can finally begin! Yes, somebody’s thrown together a Harlem Shake video for Destiny, thus opening the floodgates to every dance-based meme from the past decade. Gaze upon those sweet, sweet moves, ye mighty, and despair.

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Halo: Nightfall first look: meet “legendary manhunter” Jameson Locke

July 25, 2014 By: Merciless Category: Whats Up?

Also: smoking rocks. Smoking rocks everywhere.

Step right up, folks, and get your first glimpse of Halo: Nightfall in this trailer, fresh from a screening at San Diego Comic Con. It introduces Nightfall’s main character, Jameson Locke, and dangit if he doesn’t look like a complete badass.

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Surviving the Crucible: The Dos and Don'ts of Destiny's Competitive Multiplayer

July 25, 2014 By: Merciless Category: Whats Up?

Now that we’ve been able to get some serious time with the Destiny beta, we can’t seem to stay away from the Crucible, the game’s competitive multiplayer. Sure, you can have friends and strangers join you in the campaign, but there’s nothing quite like looking down the barrel of a plasma rifle, knowing a human is at the other end. Even with the limited map selection and single mode – the capture-and-hold-based Control – Destiny‘s multiplayer is already looking like a worthy evolution of Bungie’s Halo pedigree.

But the Crucible is its own animal. Go into it expecting just more Master Chief action, and you’ll be lost. And dead. A lot. With that in mind, here are some friendly suggestions about how best to approach this deadly arena.

DO
be patient. You won’t unlock access to the Crucible until you hit Level 5, so don’t think you’re missing something if you can’t find it right off the bat. Also: You only bring into multiplayer what you’ve collected in the campaign, so the more time you spend capping Fallen, the more options you have for capping other players.

BUT DON’T
get too obsessive about maxing out your character before jumping in. Although higher-level players will get access to a wider variety of weapons and armor, the game removes level bonuses in order to ensure as equitable a playing field as possible.

DO
try for special kills. Destiny‘s Control mode provides generous rewards for killing enemies, rather than reserving the bulk of points only for capturing and holding Control points. Even better, the game dishes out bonus points for things like head shots, melee kills, and vehicle kills.

BUT DON’T
neglect the Control points altogether! Capturing and holding a location does earn you significant points, after all. But perhaps more significantly, the game confers bonus points to all of your team’s kills when you hold a territory – the more Control points held, the bigger the bonus.

DO
make use of turrets. On First Light, there’s a turret near each Control point. Though they look beefy, they have a fairly precise fire pattern, allowing you to pick off even mounted enemies from a surprising distance. And vehicles? Forget about it.

BUT DON’T
rely too heavily on them. They’re loud. People will hear you. Then they’ll sneak up behind you. Then they’ll kill you.

DO
move carefully. As in most modern shooters, crouching and moving slowly will make you less visible to enemies, especially on enemies’ radar.

BUT DON’T
camp. Unlike most modern shooters, Destiny will ping your location to nearby enemies even if you’re crouched and immobile. It just doesn’t happen as often as when you’re running full-tilt or firing.

DO
take advantage of nearby vehicles. The nimble Pike and the powerful Interceptor will let you whisk your way across the battlefield. And you can also probably find a use for those heavy-duty mounted weapons.

BUT DON’T
forget that you can summon your own private Sparrow (on the big maps, at least). If your main goal is quick transport, …read more

Destiny beta now open to all

July 25, 2014 By: Merciless Category: Whats Up?

The traveller awaits.

Fancy playing Bungie’s upcoming shooter MMO but don’t want to pre-order the game? No sweat.

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SDCC 2014: 343 Industries and Scott Free Productions Offer First-Look of Halo: Nightfall

July 24, 2014 By: Merciless Category: Whats Up?

Today, at San Diego Comic-Con, 343 Industries and Scott Free Productions gave show-goers and the Halo Nation a first look at Halo: Nightfall, the original live-action digital series executive produced by Ridley Scott set to release this November on Xbox. During the panel, 343 Industries premiered the series’ official first-look video, as Executive Producer Kiki Wolfkill, Franchise Development Director Frank O’Connor, Scott Free TV President David Zucker, and Halo: Nightfall cast members offered new details on the series plot and a look behind-the-scenes of the production.

Taking place between the events of Halo 4 and Halo 5: Guardians, Halo: Nightfall follows the origin story of legendary manhunter Jameson Locke (Mike Colter) and his team as they are caught in a horrific terrorist attack while investigating terrorist activity on the distant colony world of Sedra. Led by Locke, the Office of Naval Intelligence (ONI) agents are forced to coordinate with a Sedran commander with a remarkable history and deep-rooted mistrust of ONI. As the plot unravels, they’re drawn to an ancient, hellish artifact where they’re forced to fight for their survival, question everything, and ultimately choose between their loyalties and their lives. Agent Locke is a new character in the Halo universe poised to play a major role in Halo 5: Guardians releasing on Xbox One in 2015.

Led by world class talent such as executive producer Ridley Scott, Scott Free TV President David Zucker, award-winning director Sergio Mimica-Gezzan (Battlestar Galactica, Pillars of the Earth, Heroes), and written by Paul Scheuring (A Man Apart, Prison Break), Halo: Nightfall takes full advantage of Xbox One’s seamless blend of high-quality visuals and rich interactive storytelling features, connecting the games and the series in innovative new ways.

“In science fiction, we’re always searching for new frontiers. We’re drawn to the unknown,” said Scott. “With Halo: Nightfall, we’re pioneering a new medium in terms of interactive storytelling on Xbox. It’s going to be fun for long-time fans to see how the worlds come together with an ambition to attract new fans along the way with what we’ve created.

Halo: Nightfall is included as part of the Halo: The Master Chief Collection and will be accessible digitally on Xbox Live beginning on November 11, 2014. …read more

GTA 5 Xbox One’s release date possibly outed by retailer

July 24, 2014 By: Merciless Category: Whats Up?

Is November busy season in Los Santos?.

I’d say you should take this with a pinch of salt, but there’s too much salt in the average Western diet already. Try a few shavings of fresh ginger root, or a sprinkling of sesame seeds. Or whatever you deem appropriate to the news that Grand Theft Auto 5 will release on 7th November 2014, according to online retailer GameSeek. Rockstar has yet to confirm or deny this claim – I’ll keep you posted.

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Video: Play GTA 5 as a coyote, a shark, Bigfoot or any other character

July 24, 2014 By: Merciless Category: Whats Up?

No modified hardware required, but do this at your own risk.

Weary of Grand Theft Auto 5′s three lead characters? Help is at hand, and you won’t even have to dig into your Xbox 360′s innards. Enterprising Youtuber ocrammarco5 has put together a video guide to a save game hack outlined on Se7ensins, which allows you to play as any other character from the game, be it a stripper, a police officer or Chop, Trevor’s pet pooch.

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Call of Duty: Advanced Warfare’s multiplayer is “pretty revolutionary”, assures developer

July 24, 2014 By: Merciless Category: Whats Up?

“We feel like it’s a pretty fundamental change to the second-to-second combat.”.

Call of Duty: Advanced Warfare’s multiplayer will be playable for the first time at Gamescom in August, and according to Sledgehammer Games, it’ll be quite the surprise.

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