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Slain: Back from Hell Tips and Strategies

October 21, 2016 By: CrashTestDummy Category: Whats Up?

Slain Parry GIF

Greetings! My name is Christian Bliss, Content Manager at Digerati Distribution. To help celebrate the arrival of Slain: Back from Hell on Xbox One today, October 21, we’ve amassed a keen-edged arsenal of tips from the development team to help you cut a bloody swath through the foul hordes who stand in Bathoryn’s way!

Slain‘s brutally harsh reputation precedes it, so you’ll need every tool at your disposal to stay un-eviscerated. These strategies will focus on defense as well as how to attack with devastating effectiveness.


Above all else, learning to parry is your key to turning the tide in battle, and timing the block so it can be turned into a shattering riposte may seem impossible at first. Rest assured every incoming blow is parry-able if you wait until it’s almost hit home.

Dash Back, Brutal Attack

Slain Brutal Attack GIF

Players often overlook the rapid back dash (as running away is for losers, obviously). However, combining the dash with an immediate charged-up Brutal Attack is an effective way of turning defense into offense; the distance you dash back matches closely to the optimal range of the ensuing Brutal Attack.

Mega Mana Spirit

Slain Mana Bolt GIF

Don’t forget that in the heat of battle you can charge the Mana Spirit into a secondary level of destructive power. It’s very useful for clearing a path through advancing grunts or inflicting massive amounts of damage on a boss.

Blast Wind-up Immunity

Slain Mana Blast GIF

To help Bathoryn get out of a sticky situation, he can clear the screen of enemies with the devastating Mana Blast if his Mana bar is maxed out. He’s also immune to any incoming attacks as the blast is charging, so time it accordingly.

Rounding out some of the other tips for Bathoryn: he can slash while ducking that’s very effective against larger enemies, use particle effects and audio queues to understand which weapons work best against specific enemies, and be wary of Cursed Souls who can steal your Mana.

Slain Headbang GIF

So sharpen your steel, harden your heart, and get ready to headbang in honor of the Great Horned Metal God! Slain: Back from Hell is available now on Xbox One.

See the rest of the story on Xbox Wire

Welcome to Battlefield 1! Now Available Worldwide
Halo Wars 2: Exploring the Campaign and a New Way to Play
Next Week on Xbox: October 17 – 23

Breath of Fire I – III Original Soundtrack Collection now available on the Capcom Store!

October 21, 2016 By: CrashTestDummy Category: Whats Up?

Great news, classic role-playing game fans! Starting today, Breath of Fire and game music aficionados in North America, Europe and Oceania alike can purchase and download the original soundtracks to the first three Breath of Fire games!

Read the rest of this entry →

Welcome to Battlefield 1! Now Available Worldwide

October 21, 2016 By: CrashTestDummy Category: Whats Up?

As Battlefield 1 is rolling out worldwide, I’m looking back on a journey that started with a daring pitch from the team here at DICE. Fast forward a few years, and it’s almost surreal to see you getting your hands on the final result, facing the dawn of all-out war with the rest of the community.

With Battlefield 1, we wanted to create a fresh new take on the franchise, keeping that classic and unmistakable flavor that is Battlefield intact. It was a gamble. We knew that.

But with such a unique game setting like the Great War, many unique gameplay options came with it. Judging from your reactions (not to mention how much fun we’ve had with the game ourselves) I dare say the gamble has paid off.

Nothing fills me more with joy than hearing your stories from the game – how you won that dog fight, found that weapon pickup, or turned that round of Conquest around at the last minute. I look forward to many more stories of that kind.

See you on the battlefield!

See the rest of the story on Xbox Wire

Halo Wars 2: Exploring the Campaign and a New Way to Play
Next Week on Xbox: October 17 – 23
Dexterity Adventure Manual Samuel is Now on Xbox One

Battlefield 1 is Now Available in Stores Worldwide

October 21, 2016 By: CrashTestDummy Category: Whats Up?

Battlefield 1 is Now Available in Stores Worldwide

Assassin’s Creed Movie – What You Might Have Missed in Trailer 2

October 20, 2016 By: Sniper Category: Whats Up?


The second trailer for the Assassin’s Creed movie arrived earlier this week, pulling back the curtain a little more to show us more of the characters, settings, and breathtaking parkour stunts that await when the film hits theaters on December 21. We’ve gone through shot-by-shot to pick out interesting tidbits you might have missed- but before we get to that, here’s the full trailer if you haven’t already seen it:

The second trailer begins on a more subdued note than the first one, with Callum Lynch (Michael Fassbender) having a brief conversation with Father Raymond (James Sobol Kelly). It’s hard to miss how strongly the sketches on the wall foreshadow some of the Inquisition-era stuff we’ll see later.


After Lynch’s cell door opens, we then cut to a little settlement somewhere in the desert.


A hooded man walks outside. Nobody seems happy to see him.


The soldier at the center motions for the hooded man to get down, and he’s soon tackled by the rest. Meanwhile, the pickup truck and ribbon-covered fence at right seem to signal that this is an off-the-grid hermit-type desert village, rather than, say, a Middle-Eastern one.



Enter Alan Rikkin, as played by Jeremy Irons, speaking to an unknown character played by Charlotte Rampling. In case you have any doubts about his place in the story, the Abstergo pin on his lapel speaks volumes to Assassin’s Creed fans.


Lynch, now in full test-subject garb, gets cornered in a cell by orderlies. Note the fire extinguisher in the background – safety is important, even to Templars.


The orderlies don’t fare so well, as evidenced by the white shapes on the floor in the next shot. Security guards move in, giving Lynch an opportunity to generally go bonkers on them.




Of course, one uncooperative prisoner can’t really beat a squad of guards armed with truncheons, and Lynch is clubbed by the same guard he socked in the face a second ago.


We then get a view of the cornucopia of ancient weapons Abstergo keeps around the Animus. Take note of the tiny medieval smoke bombs and big Templar shield.



The shots of medieval weaponry in modern surroundings then lead to a view of a blacksmith’s hammer, possibly forging some more medieval weapons for the hooded figure in the background.



Cut to a mysterious room full of hooded figures. These could be monks or members of a strange secret society, but given the title of the movie, it’s a safe bet they’re Assassins.


It’s even safer when you factor in that the shot fades to the trailer’s first appearance of Aguilar (Michael Fassbender).


We next see Lynch being strapped in for his execution, a scene that mirrors his eventual first encounter with the Animus.


Speaking of the Animus, the reclining exam chair in which Lynch wakes up echoes the Animi seen in earlier Assassin’s Creed games.


Still wearing the clothes he “died” in, Lynch makes a break for it. (We don’t know for sure what the “DR” on his jumpsuit stands for, but our money’s on “Death Row.”) Also, note the group of test subjects to the right in the second shot below:



Lynch is stopped in his tracks by Abstergo’s lavish indoor arboretum, where we get our first glimpse of another test subject, Lin, played by Michelle Lin.



We also meet Moussa (Michael Kenneth Williams), who seems like he’s about to say something but won’t actually speak until later in the trailer.


We next do an aerial sweep over Abstergo’s facility, which looks appropriately futuristic.


Fresh from taking a club to the face, we see Lynch getting dragged down the hall by Abstergo guards.10-18-2016-1-46-14-pm

The trailer then gives us our first full view of the Animus chamber, a dazzling mixture of future technology, medieval stonework, and cool mood lighting.


The new Animus isn’t as straightforward as those in the games; you need the proper equipment, and part of that involves Aguilar’s Hidden Blades, which we get an excellent look at here:



Aguilar’s aren’t the only Hidden Blades on display in this room, either, although this shot is too blurry to make out any familiar details on the others.



Also, while we’re not sure how necessary an animated Abstergo logo is as a belt feature, we can’t deny that watching it slide into place is a cool effect.



The test chamber’s mad-scientist vibe kicks into high gear as big spotlights swing into place, making sure Lynch is flawlessly lit as he relives the past.


We then get a look at these mysterious, circuit-board-looking devices, ready for action. Incidentally, immersing computer parts in non-conductive liquid is a pretty hardcore cooling method, implying that there’s some extreme computation (and therefore heat generation) going on here.


Hey, look what’s behind Dr. Sophia Rikkin (Marion Cotillard) for a second. It’s the Animus 2.0, first introduced in Assassin’s Creed II.


The device we see next seems intended to provoke a couple of different phobias, clicking into place with its vaguely insect-like “legs” and extending a needle into Lynch’s spine. Lynch doesn’t seem to like it, either.



Aguilar’s blade slides out for the first time, and we get our first real sense for how massive the robotic arm of the new Animus really is.




Alan Rikkin looks decidedly sinister as he watches Lynch’s confusion, and that red lighting only deepens his villainous aura.


From the looks of things, Abstergo probably could have prepared Lynch a little better for what was going to happen, but then we wouldn’t share in his surprise when the Animus abruptly yanks him into the air.



We’re then transported to 15th-century Spain, home of Aguilar and the Inquisition. The next shots are familiar, but worth re-examining anyway.





Smash cut to Assassins Aguilar and Maria (Ariane Labed) tearing across a rooftop at full speed. Judging by the bare, Hidden Blade-less arms of the person who crashes to earth right after them, his intentions aren’t friendly.



If you focus on the cupola at the center of this next shot, you might miss the silhouetted Assassins and guards brawling to the right.


We then get our first real look at the overlap between the Animus and reality, of what Lynch sees and what those around him see. Only time will tell if that sword is as real as his Hidden Blades, or just part of the simulation.


Cut to Aguilar starting a sprint and looking appropriately weathered.


Aguilar and Maria’s rooftop chase continues, and we’re treated to a death-defying free-running leap between rooftops, which doesn’t appear to be deterring their pursuer.



Make that pursuers, multiple, as this soldier joins in by taking shots at them with a crossbow.


It’s all a lead-in to an even-more-impressive stunt, as these conveniently placed steps give Aguilar the momentum he needs to plunge off this fortress wall and down to the relative safety of the slanted tiles below.



Not all death-defying leaps are defensive, as we learn when Aguilar performs an air assassination on this unsuspecting target.





The angle on this next shot gives the impression that Aguilar removed his ring finger, like the Assassins of old.


Cut to Lynch staring at the blade after the assassination. Is he Lynch right now, or is he still reliving the memory?


Next, Aguilar shows up in the Abstergo facility, a probable result of the Bleeding Effect that makes test subjects experience their genetic memories even when they’re not in the Animus.



Cut to a new angle on a scene we saw in the previous trailer: an auto-da-fé organized by the Inquisition, with Aguilar and Maria as the main attractions.



“They’re watching you,” says Moussa, “waiting to see who you are.” Meanwhile, it’s heartening to see that Abstergo has started organizing activities for its captive test subjects, like gardening, instead of just keeping them locked in Animus simulations at all times (like they did with Desmond Miles in the first game).



Back to the auto-da-fé! Puny chains aren’t enough to hold Aguilar, and he smartly flips away from the Inquisition’s attempt to stoke a fire under him.



At some point Maria breaks free as well, and in one of the trailer’s most eye-catching stunts, he yanks her out of the way of an executioner’s axe, which instead breaks her chains…



… and then tosses her up into a 270-degree forward flip, which she lands effortlessly.


Another stunning moment quickly follows, as a leap off a rooftop seamlessly incorporates a knife throw so fast, you might miss it if you’re not paying attention.


More stunts are incoming in the next shot, which shows Aguilar leaping from horseback to a guarded cart, which crashes seconds later.





We then learn that the Rope Launcher wasn’t necessarily a 19th-century invention. After Aguilar appears to free a captive from the next cart, he fires a length of cable from his Assassin gauntlet, which anchors to a nearby boulder.



The reason for this becomes clear in short order, as the cart plunges off a high cliff, leaving Aguilar able to swing to safety.



Rikkin’s really leaning into his villain role in this trailer. The high collar and Templar vestments might be his most sinister look yet.


Meanwhile, Lynch remains defiant, with some sort of cable dangling from his ear.


Speaking of defiance, it’s time for the test subjects – who by this point in the trailer have acquired insane combat skills from their time in the Animus – to openly rebel against their Abstergo captors. The head of security, played by Denis Ménochet, isn’t having it.


Show of hands, who thought it was a good idea to let captive test subjects develop superhuman combat skills near an arsenal of medieval weaponry? Anyone?


Lynch and his allies standing ready mirrors this next shot of the 15th-century Assassins looking out over the horizon.


While this Assassin sports Hidden Blades, he opts for a bigger, showier knife to kill this soldier in plain view, which was the preferred modus operandi of the historical Assassins.



Back to Aguilar and Maria and their acrobatic parkour! We’ve seen this shot in the previous trailer, but what’s new is the footage of Lynch mimicking Aguilar’s movements in the present,lifted into the air by the Animus arm.



Still in the present, we see Moussa set off a few smoke bombs in front of Abstergo guards…


… which mirrors this scene of Aguilar using the cover of smoke to take this guy out of the fight.


We then get another view of Lynch in full Animus synch. We’re going to assume that knife he throws is a figment of the Animus’ simulation, because otherwise the test chamber would be an extremely dangerous place to be.


These weapons definitely aren’t simulated, however, as Lin dispatches a guard…


… and Moussa literally flips out at a stunned Abstergo guard.


We’re close to the end, so new shots come fast and heavy. First, we get a creative angle on Aguilar and Maria’s free-running exploits.

10-18-2016-12-41-10-pmAguilar hits a guy in the face with a torch! That can’t feel good.


Moussa and Lin run for freedom!


Aguilar and Maria don their hoods, looking a little nervous. Like they’re about to perform a Leap of Faith, maybe.


Speaking of Leaps of Faith, here’s another shot of the one Aguilar did to cap the previous trailer – which, as we’ve reported on, was a real, record-breaking free-fall.


Finally, a quiet moment. Sophia Rikkin and Lynch converse in a room filled with art and artifacts, and Lynch seems to be getting more confident about his stay at Abstergo – “I’m beginning to like this.”



Then, one last shot of Aguilar tearing across a rooftop, only to twist at the last second and toss a knife at his pursuer – and the audience.



Assassin’s Creed arrives in theaters on December 21. For more on the film, check out our previous coverage:

Assassin’s Creed Movie – 6 New Shots of Parkour, Templars, and More

Fresh Shots From Assassin’s Creed Movie Surface

Assassin’s Creed Movie – A Closer Look at Aguilar’s Assassin Costume

The post Assassin’s Creed Movie – What You Might Have Missed in Trailer 2 appeared first on UbiBlog – Ubisoft®.

Watch Dogs 2 – The Zodiac Killer Returns in Pre-Order Mission

October 20, 2016 By: Sniper Category: Whats Up?

The serial killer that terrorized the San Francisco Bay Area in the late 1960s has returned, or at least someone claiming to be him has. By pre-ordering Watch Dogs 2, you’ll gain access to a special Zodiac Killer mission, where Marcus must gather clues and solve riddles to uncover the truth behind the re-emergence of the notorious murderer.

Pre-ordering also gives you access to a bonus Zodiac-themed outfit for Marcus. Watch Dogs 2 is scheduled for release on PS4 and Xbox One on November 15, with the PC version following on November 29. For more information, check out our previous coverage:

Watch Dogs 2 PC Specs and System Requirements Revealed

Watch Dogs 2 – 10 Ways It’s Bigger, Better, and Bolder than the Original

Watch Dogs 2 – Bounty Hunter Brings Seamless Multiplayer Chaos to the Bay Area

The post Watch Dogs 2 – The Zodiac Killer Returns in Pre-Order Mission appeared first on UbiBlog – Ubisoft®.

Breath of Fire blazes onto the New Nintendo 3DS Virtual Console

October 20, 2016 By: CrashTestDummy Category: Whats Up?

Here’s some red hot news for those of you who own a New Nintendo 3DS and love classic JRPGs. Breath of Fire is now available on the North American Virtual Console!

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Just Dance 2017 and More Coming to the Nintendo Switch

October 20, 2016 By: Sniper Category: Whats Up?

With the Nintendo Switch’s unique capacities and design, Nintendo will again redefine the way we play games. The Switch is accessible at its core and also seizes on the growing trend of sharing more experiences and playing anywhere at anytime. Ubisoft and Nintendo enjoy a long-standing partnership and we are currently developing a number of games for the console, including Just Dance 2017. We look forward to sharing more at a later date.

The post Just Dance 2017 and More Coming to the Nintendo Switch appeared first on UbiBlog – Ubisoft®.

Star Trek: Bridge Crew Update

October 20, 2016 By: Sniper Category: Whats Up?

In order to deliver the best game experience possible at launch, we have decided to push the release of Star Trek: Bridge Crew to March 14, 2017. Star Trek: Bridge Crew is designed exclusively for VR and we want to offer a compelling and engaging experience. Command of the USS Aegis is right around the corner!

The post Star Trek: Bridge Crew Update appeared first on UbiBlog – Ubisoft®.

Watch the Red Dead Redemption 2 Trailer

October 20, 2016 By: CrashTestDummy Category: Whats Up?

Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. Watch the brand new trailer here.

Coming Fall 2017.