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Goodbye from Ed – you’re all brilliant

October 31, 2014 By: Sniper Category: Whats Up?

Which way is the exit, again?.

So this appears to be the very first news piece I ever produced for TotalXbox.com, or as it was known in March 2011, OXM.co.uk. Back then, ladies and gentlemen, life was difficult. We didn’t have on-article comments, for one thing – responses had to be sent by carrier pigeon (the pigeons in question were subsequently eaten and turned into hats, as was the custom of the era). In place of the present, smoothly self-arranging design, the site resembled a precarious stack of chipboard and sidebars looted from long-dead internet browsers. And our article introductions were rife with disgraceful, ill-advised jokes about things like colons and the state of North Korea, jokes that are to serious reportage what acid is to a birthday cake. Man, that was a troubled year. Thank heavens things are different today, eh? Oh wait.

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Prey 2 has been cancelled says Bethesda’s Pete Hines

October 31, 2014 By: Sniper Category: Whats Up?

“We felt that we were going to make the tough but right decision to cancel it.”.

You can’t get much more emphatic than that. Prey 2, Bethesda’s futuristic-looking space shooter was announced at E3 2011, and then all news and communication ended there. Now’s it been totally cancelled, which is unfortunate and a little sad. “It’s all of those things, for sure,” said Bethesda’s Pete Hines, when speaking to OXM at PAX Australia earlier today.

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Get Stuck in Time with This New Assassin's Creed Unity Trailer

October 30, 2014 By: Sniper Category: Whats Up?

We all knew that Assassin’s Creed Unity protagonist Arno Dorian would spend this chapter of Ubisoft’s long-running saga adventuring across Paris on the eve of the French Revolution. But in this brand-new Time Anomaly trailer, the French Revolution simulation gives way to something else entirely. We’re not exactly sure where else (or when else) Unity will take our hero, but it looks like there’s more time-hopping surprises than we expected! Check out the full trailer above.

The next-gen-exclusive Assassin’s Creed Unity hits Xbox One on November 11. Pre-order the Standard edition today to get access to the Chemical Revolution mission. For more awesome action, pre-order the Gold edition, which, in addition to Chemical Revolution, includes the Assassin’s Creed Unity season pass – which gets you the Dead Kings Campaign, more all-new missions and weapons, and the standalone downloadable title Assassin’s Creed Chronicles: China. …read more

November’s Games with Gold Are No Turkeys

October 30, 2014 By: Sniper Category: Whats Up?

So, since you enjoyed last month’s ID@Xbox title Chariot so much, we decided to follow up with another fantastic, brand-new indie title for the Xbox One crowd. This time, it’s Volgarr the Viking, an old-school, hack-and-slash platformer. And for the Xbox 360 gamers among you, Games with Gold gets you two classics, both the highlights of their particular series: Viva Piñata: Trouble in Paradise and Red Faction: Guerilla. As usual, all games are available only for a limited time, as part of the ongoing Games with Gold program – so find a buddy (or not), and jump in!

  • Volgarr the Viking ($9.99 ERP): Available from Nov. 1-30 on Xbox One (note that Volgarr the Viking is only available in select territories – gamers in Germany, Russia, Korea, Japan, Taiwan, Australia, New Zealand and Brazil can look forward to the full version of Powerstar Golf instead!)
  • Viva Piñata: Trouble in Paradise ($14.99 ERP): Available from Nov. 1-15 on Xbox 360
  • Red Faction: Guerrilla ($19.99 ERP): Available from Nov. 16-30 on Xbox 360

Sick and tired of games that are too easy? Looking for a balanced, rewarding challenge? Well, that’s what Volgarr the Viking is all about! For Xbox One gamers, this is a journey back to the days of yore, when times were tougher, and you really only needed a couple buttons to play a game. Sure, the controls are easy to learn… but the challenge comes from all angles as you take on the role of sword-swingin’, shield-blockin’, spear-throwin’, bearded Viking. Death comes from all sides, so be ready for dastardly enemies and clever traps – but there are quite a few secrets to discover that will help you along your way. Did we mention top-quality, 16-bit pixel graphics and a pulse-pounding soundtrack? Yeah, you get that too.

For the Xbox 360 crowd, Viva Piñata: Trouble in Paradise is on offer in November. This sequel to the wildly popular Viva Piñata places you once again at the helm of your own personal garden paradise, where your job is to create a home for your piñata companions. You’ll face challenges from the evil Professor Pester and his Ruffians, and you’ll face even more just trying to please and attract new piñatas to your garden. Trouble in Paradise gives you better controls, more tools, and more robust multiplayer support than the original game, meaning you can get all the help you need. Of course, if you’d prefer not to worry about challenges and managing needs, Trouble in Paradise also features a sandbox mode, where you can simply build your garden to your heart’s content and fill it with your favorite piñata buddies. This is a great game for the younger ones in your family to enjoy, but there’s plenty in Trouble in Paradise’s intricate economy and variable challenges for adults to have fun too.

Finally, Xbox 360 …read more

Video: Cower before Resident Evil’s Xbox One remaster

October 30, 2014 By: Sniper Category: Whats Up?

Hope your Japanese is up to scratch.

Capcom’s umpteenth remaster – a spruced-up edition of the Gamecube’s spruced-up edition of the PlayStation’s Resident Evil, for Xbox One and Xbox 360 – has a new trailer, which explores such additions as the alternative control scheme and costumes. Some of you may struggle with the Japanese voiceover, but the on-screen action should be comprehensible enough. Being eaten by the undead is the ultimate international language.

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Discover, Shape and Share Your Personal Dragon Age Story with Dragon Age Keep

October 30, 2014 By: Sniper Category: Whats Up?

Discover, Shape and Share Your Personal Dragon Age Story with Dragon Age Keep …read more

Video: Minecraft’s creativity meets Call of Duty’s carnage in Guncraft

October 30, 2014 By: Sniper Category: Whats Up?

Blocked and Loaded to hit Xbox Live Arcade soon-ish.

The Committee for the Promotion of General Mayhem hereby recognises Guncraft: Blocked and Loaded, an Xbox 360 port of a PC game in which players carefully build maps out of blocks, then blow them apart using helicopters and machineguns. You are definitely cooking with charcoal, Exato. When’s the release date again?

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Build your Dragon Age: Inquisition world now using the free Keep app

October 30, 2014 By: Sniper Category: Whats Up?

Save import substitute is now in open beta.

It’s said that you can tell a lot about somebody by the company they keep. I think you can deduce a lot more from the quality of the RPG world they leave behind. BioWare, of course, specialises in this sort of endgame payoff, as anybody who’s ever banished an Archdemon or fought a Reaper fleet will know.

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Bungie explains why some of Destiny’s DLC is on the disc

October 30, 2014 By: Sniper Category: Whats Up?

“They’re by no means the finished experiences or even the finished content.”.

Destiny’s emphasis on exploration somewhat backfired the other week when intrepid pioneers managed to wangle their way into hidden areas that form part of upcoming DLC packs – the first of which, The Dark Below, arrives on 9th December. Speaking to Eurogamer, Bungie president Harold Ryan has offered a defence against ensuing claims that the developer and Activision are cheating players of content that should be included with the main game.

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How Ubisoft Montreal’s writers are preparing for a persistent online future

October 29, 2014 By: Sniper Category: Whats Up?

Far Cry 4’s lead scribe Lucien Soulban on conflict, sex and connectivity.

For all its glacial valleys, elephants, Buddhist temples and inexplicably wrathful honey badgers, Far Cry 4 feels a lot like Far Cry 3, much of the time. There’s the same volatile interplay between various AI factions, the wildlife and procedural effects such as fire, and the same broad approach to progress: activities are unlocked by scaling and hijacking comms towers.

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