| You've Been ScreenHacked!
Sponsors ScreenHacker

Xbox Fitness Adds Yoga and Spotlights Jillian Michaels’ Top Fitness Tips

April 24, 2014 By: Merciless Category: Whats Up?

Yoga Programs Coming to Xbox Fitness

We’re excited to announce two new yoga workouts from Jillian Michaels, Yoga Inferno Workout 1 and Yoga Inferno Workout 2, will be added to the Xbox Fitness library on Tuesday, May 6. A 10-Minute Solutions yoga program, 5 Day Get Fit Mix: Power Yoga, will also join the Xbox Fitness library for our yoga fans.

Yoga is a great way to work on your flexibility and strength, helping you round out your workouts, move better and feel less stiff and tired. These yoga programs are among many workouts included in the extensive Xbox Fitness library of the world’s most popular fitness brands, including Tracy Anderson, Beachbody (P90X? and INSANITY?), Anchor Bay (a Starz company) and Mossa. Be sure to check out all the exciting content, including these new yoga programs, available for free with your Xbox Live Gold membership through December 2014.

Jillian Michaels Trainer Spotlight

With only two months before summer officially kicks off, there’s no better time than now to start getting back into the fitness groove, and Xbox Fitness is here to help. Continuing our Xbox Fitness trainer spotlight series, “America’s Toughest Trainer” Jillian Michaels, creator of “Extreme Shed and Shred” and “Hard Body,” shared her top five tips on how to get the most out of your workout routine:

  • Intensify your workout: If you are looking to shed those last stubborn pounds, you need to increase the intensity of your workouts. I want you breathless and your heart pumping. I want you really pushing yourself.

  • Change up your routine: Are you getting bored with that same old exercise routine? Chances are your body is, too. It’s probably time to switch things up if you want to continue seeing results.

  • Quality over quantity: Using proper form when working out is the key to getting the results you want and preventing injuries. Think quality over quantity. Take the time to perfect your form in order to get the results you want and keep your body healthy and strong.

  • Take time to recover: Exercise is the architect and recovery is the builder. Your muscles need adequate recovery time to build and get stronger, so make sure you get enough rest and don’t work out seven days a week. Take at least two days off.

  • Hydrate: Proper hydration is critical for exercise performance and speeds up metabolism.

Jillian Michaels Q&A

We spoke with Jillian Michaels to learn more about her training technique, fitness programs and how the Xbox One technology can help you get the most out of your workout at home. Read on for more and stay tuned for more tips from the Xbox Fitness trainers in the coming months.

Tell us about the history of your training technique – what makes it unique?

Having owned my own sports medicine facility, I had the chance to work with some incredibly knowledgeable people. I also grew up practicing martial arts. These experiences allowed me to fine-tune my methods and …read more

Screenshots: Titanfall’s Expedition DLC is a little bit Assassin’s Creedy

April 24, 2014 By: Merciless Category: Whats Up?

An introduction to the partly holographic War Games map.

Stand by once again for Titanfall, Pilots. Respawn has released screenshots of the game’s Expedition DLC pack, which hits Xbox One next month.

Click here to read the full article …read more

Step Into the Arena with the Next Ryse: Son of Rome Add-On Pack, Duel of Fates

April 24, 2014 By: Merciless Category: Whats Up?

The neck-stabbing and barbarian-eviscerating continues unabated with the release of “Duel of Fates,” the third downloadable content package for “Ryse: Son of Rome.”

The downloadable content features two new arena mode round-to-round maps in Invictus and Barbarous, and a survival map simply titled “Island.” Players will also be able to access two new gladiator skins for their combatants, both taken from “Ryse: Son of Rome’s” single-player campaign: Glott the barbarian chief, and “Ryse” protagonist Marius Titus.

Justin Robey, Senior Producer at Microsoft, refers to the new maps as a sort of “Roman Holodeck.” They’re sprawling, multi-tiered affairs that expand well beyond the Roman Colosseum’s ability to hold all the action. “We tell stories with our maps,” Robey says.

The maps are loosely based on historical events. The Servile Wars, a series of slave uprisings, inspired the creation of the “Invictus” map. “Barbarous” hearkens back to the numerous barbarian invasions that helped spur the fall of the Roman Empire. In these maps, gladiators are tasked with seizing and holding special landmarks such as the God Tree, lighting wicker men on fire, defending Emperor Nero from harm, and avoiding numerous firetraps and arrow jets. New underground areas link certain stages together, with plenty of thematic and environmental diversity within each map.

In “Barbarous,” players start off in a verdant open courtyard with a banner-decked God Tree, and then quickly move on to a vendor’s market and a claustrophobic, high-walled city center.

Gladiators come to the new survival map, “Island,” already bleeding. The challenge here is to fight off an endless series of combatants, pulling off executions to ensure the restoration of their health. The limited combat space and constantly diminishing health creates a wonderful sense of urgency, and this tension is heightened further by unassailable hwacha raining arrows down on the battlefield. This map demands that players fight without quarter or pause and is, perhaps, “Ryse: Son of Rome’s” most intense offering to date.

The fates are aligned, and they will duel on April 24. You can get the new “Duel of Fates” content on Xbox One as part of the “Ryse: Son of Rome” season pass for $19.99, or as a standalone pack for $8.99. …read more

ID@Xbox Developers Get Unreal Engine 4 for Xbox One

April 24, 2014 By: Merciless Category: Whats Up?

It’s an awesome time for independent developers to bring their unique brands of creativity to a new generation of gaming. With ID@Xbox, we’re committed to helping developers bring their games to Xbox One, while making the development process as seamless as possible. Core to that commitment is providing the tools developers need to succeed, including supporting a quickly expanding catalogue of middleware solutions.

Now, ID@Xbox developers, like all developers on Xbox One, can begin utilizing Unreal Engine 4 for their Xbox One game development. Epic Games first unveiled their new subscription model at GDC in March, enabling developer access to leading-edge tools, features, and complete C++ source code through a subscription licensing model.

Unreal Engine 4 provides a rich suite of tools for content developers including the Blueprint visual scripting system, giving designers and artists unprecedented power to construct gameplay logic without programming, a visual material editor, the Persona animation system, and Matinee timeline-based machinima and cinematics system.

ID@Xbox developers can apply for an Unreal Engine 4 subscription today and, as always, reach out to the ID@Xbox team directly for additional information.

This is just another step in our ongoing efforts to provide developers the tools they need to create stellar games on Xbox One. Stay tuned!
…read more

How Fable Legends uses Xbox One’s graphics power – new screenshots

April 24, 2014 By: Merciless Category: Whats Up?

Also – a brand new enemy type, the Redcap.

Lionhead has sneaked out a few new Fable Legends screenies, care of a fan Easter Egg hunt and a witheringly technical blog about the Unreal Engine.

Click here to read the full article …read more

Things to do in Watch Dogs Xbox One – 14 ways to disturb the peace

April 24, 2014 By: Merciless Category: Whats Up?

Chicago has gone to the dogs.

“Who watches the watchers?” is a question posed by the Roman poet Juvenal and, latterly, the creators of Watch Dogs. After four hours with Ubisoft’s open world adventure, I can confidently report that it’s the wrong question to ask. A better question could be “why did that helicopter just stop working in mid-air?” Or “why did all the lights in this stadium suddenly go out?” Or “what’s that giant spider doing on top of that tastefully accoutred apartment block?”

Click here to read the full article …read more

Evolve video: eight monstrous minutes of Hunted gameplay

April 24, 2014 By: Merciless Category: Whats Up?

With live commentary and perspective switching.

What would you do, if you were a massive leathery gorilla with the ability to spit fire and hoik boulders around? You’d probably make a bit of a spectacle of yourself, wouldn’t you – but as regards Turtle Rock’s Evolve, in which a single monster and four human players slug it out, the underhand approach may be preferable.

Click here to read the full article …read more

Enemy Front Xbox 360 hands-on – this World War is wearing thin

April 24, 2014 By: Merciless Category: Whats Up?

What are the Nazis up to nowadays? Aoife heads to Europe to find out.

I’m not sure where I was the day I was supposed to receive my military training, but I must admit I’ll be of no use at all when WWIII inevitably rolls around. Certainly nowhere near as useful as Robert Hawkins, the all-American journalist and protagonist of upcoming WWII shooter Enemy Front, who gets swept up in conflicts across mainland Europe, and inexplicably becomes a war hero despite not actually being a soldier. Because video games.

Click here to read the full article …read more

New Fable Legends screenshots show off Xbox One graphics power

April 24, 2014 By: Merciless Category: Whats Up?

Also reveal a brand new enemy type, the Redcap.

Lionhead has sneaked out a few new Fable Legends screenies, care of a fan Easter Egg hunt and a witheringly technical blog about the Unreal Engine.

Click here to read the full article …read more

Has Microsoft revived Lionhead’s Eden Falls project for Xbox One?

April 24, 2014 By: Merciless Category: Whats Up?

Or has it greenlighted a Windows Phone game from Brimstone Interactive?.

Earlier this week, it was discovered that Microsoft had filed a trademark for “Eden Falls” in the US, with reference to “entertainment services, namely, providing an on-line computer game”.

Click here to read the full article …read more